Clash for Android
A rule-based network tunnel
A user interface of clash which is a rule-based network tunnel.
* Local HTTP/HTTPS/SOCKS server with/without authentication
* VMess, Shadowsocks, Trojan (experimental), Snell protocol support for remote connections. UDP is supported.
* Built-in DNS server that aims to minimize DNS pollution attacks, supports DoH/DoT upstream. Fake IP is also supported.
* Rules based off domains, GEOIP, IP CIDR or ports to forward packets to different proxy
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* Remote groups allow users to implement powerful rules. Supports automatic fallback, load balancing or auto select proxy based off latency
* Remote providers, allowing users to get proxy/rule lists remotely instead of hardcoding in config
What's New in the Latest Version 2.5.12.premium
Last updated on Nov 19, 2022
Remove tracking library
For full changelog, please view https://github.com/Kr328/ClashForAndroid/commits
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